HA1- Task 1 – Glossary

Glossary

Pixel- A pixel or pel, is the smallest controllable element of a picture presented on the screen, the placement of a pixel corresponds to is physical coordinates. Each screen is divided into a matrix of thousands, or maybe even millions of pixels. Each individual pixel can only be on colour each, but since pixels are so small they often blend together to form different shades and blends of different colours.

Resolution- Resolution refers to the clarity and sharpness of an image, this term is often used to describe monitors, printers and bit-mapped graphic images. The more pixels there are in an image, the more detail that image can be displayed with. The fewer pixels there are within the image, the less detail there will be. Bitmap images are composed of pixels, the images resolution is simply the number of Pixels Per Inch (PPI) in the bitmap grid. There are two main aspects to every bitmap image – its size (width and height) and resolution (numb er of pixels per inch).

Screen ratios- The aspect ratio of a screen or image describes the proportional relationship between its width and its height. It is usually shown as two numbers that are separated by a colon, for example 16:9 and 4:3. For an x:y aspect ratio, no matter the size of the image, if he width is divided into x units of equal length and the height is measured using the same length unit, the height will be measured to be y units. The most common ratio used today in the presentation of films in cinemas are 1.85:1 and 2.39:1. Two common video aspect ratios are 4:3 (1.22:1), which is the universal format of the 20th century. And finally 16:9 (1.77:1) which is universally known for high-definition and European digital television. In still camera photography, the most common aspect ratios are 4:3, 3:2, and more recently being found in consumer cameras 16:9.

Frame rate- The human eye and its brain interface, known as the human visual system can process 10 to 12 separate images per seconds, perceiving each of them individually. Early silent films had a frame rate ranging from 14 to 24 FPS (frames per second) which created the sense of motion, however was perceived as a jerky motion. Frame rate tells us exactly how many frames per second there are when recording or playing video. A few examples are, Video cameras in Europe use 25 frames per second (fps). In USA & Japan 29.97fps or 30fps is used. And also, Animators often work with a lower frame rate (e.g. 12fps) so less frames are needed for the same length video clip. Frame rate (also known as frame frequency) is the frequency (rate) at which an imaging device produces unique consecutive images called frames. The term applies equally well to film and video cameras, computer graphics, and motion capture systems. Frame rate is most often expressed in frames per second (FPS) and is also expressed in progressive scan monitors as hertz (Hz).

Video formats- A video format defines the way that video is recorded and stores, it usually specifies: Codec/compressor, frame rate, frame size, frame aspect ratio, pixel aspect ratio, scanning method (interlaced or progressive). The most common formats are DV, HDV and AVCHD. Type-based files like DV and HDV can be transferred to a computer for editing with Firewire without any problems. However file-based formats like AVCHD are already stores as files which then can be transferred to a computer for editing via USB or a card reader.


Video compression- Codec is short for coder-decoder and describes he method which the video data is encoded into a files and then decoded when the file is played back. Majority of videos are compressed during encoding and so the terms codec and compressor are often used. Transcoding is the term used for the process of converting from one codec to another. Codecs can be Lossless, which means they do not throw any data away, or Lossy, which means that some data is lost during encoding. Lossless codecs are  of higher quality than lossy codecs, however they produce larger files.